The General Model
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Windows Course Curriculum
Software Testing. Introduction
Software Testing. Intermediate
Software Testing Tools and Techniques. Short Course Series



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Windows Essentials for Software Testing



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SDLC Model Basic Stages



"In God we trust, and for everything else we test".

Course Curriculum

Windows Essentials for Software Testing

Windows XP Professional user names and passwords

Creating Windows XP user accounts
Preventing a forgotten password if you only log in to Windows XP
Changing a Windows XP password
Changing a forgotten Windows XP password
Deleting a Windows XP user account

Windows XP Professional tips and tricks

Locking your computer
Closing a "frozen" program
Using Windows XP search
Running a computer administrator task from a limited account

Working with software and printers

Downloading software
How to install software
Working with zipped files
Setting up a network printer


Getting Windows updates
Defragmenting your hard drive
Getting rid of unneeded files with disk cleanup

Backing Up and Restoring Files

Before You Begin: Using the Backup Utility
Opening the Backup Utility
Selecting Files to Back Up
Creating Your First Backup
Creating a Weekly Backup
Restoring backup files

Connecting to the network

Mapping a network drive
Troubleshooting network problems
Why is my network connection slow?

Staying secure

Installing Windows XP security patches
Manual installation of Windows XP security patches
Computer and network security
Getting and using Symantec AntiVirus
Removing an old version of an anti-virus program
Activating and configuring Windows Firewall
Disabling Windows XP Guest Accounts
Restarting the computer in Safe Mode
Running an anti-virus scan in Safe Mode






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Software Testing Blog


SDLC A framework that describes the activities performed at each stage of a software development project

Project stakeholder, a person, group or organization with an interest in a project

In computing, input/ output, or I/O, refers to the communication between an information processing system (such as a computer), and the outside world, possibly a human, or another information processing system. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it.

Unit tests
"Unit" casually refers to low-level test cases written in the same language as the production code, which directly access its objects and members.